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aradanmn
MinecraftSplitscreenSteamdeck
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Point memory distillation at claude_sessions' in-repo memory/ folder
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#442:
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test(evsieve_management): keep fuse-overlayfs out of the isolated PATH
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#441:
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ci: gate every suite on its exit status instead of a pass-count baseline
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docs: link the fix plan to the opened issues (#200, #201-#267)
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docs: drafted issue bodies with suggested diffs for the 2026-09-28 re…
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docs: phased fix & hardware-verification plan for the 2026-09-28 review
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docs: deep code review 2026-09-28 (177 findings, 3 critical)
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fix(#125): show a visible message on docked launch with no controller
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fix(#199): bind the real /home target when it's a symlink (Bazzite)
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docs: wire up session archiving into the private claude_sessions repo
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Add comprehensive improvements and refactoring analysis (GitHub Copil…
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feat(#70): add session_log.sh — real wall-clock checkpoint tracking
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docs(#70): fix teardown protocol — quit-to-title doesn't exit the Jav…
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docs(#70): rewrite Test cycle protocol — real fixes from two invalida…
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feat(#70): add mc_osk_type — type chat/commands with zero keyboard
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docs(#70): phaseA/1p done — settle 90s, RX turn not chat-tp, AFK-fps fix
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docs(#70): reorganize RUNBOOK.md around sittings, roles, and physical…
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docs(#70): pin PolyMC's exact build fingerprint, tag alone isn't reli…
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docs(#70): document round-1 vs round-2 rationale + unpinned PolyMC ve…
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docs(#70): fix Phase A install — REPO_REF required, driver checkout m…
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docs(#70): pin MC version explicitly across phases, not "accept latest"
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docs(#70): fix RUNBOOK for PR #94 having already merged to main
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docs(#70): fix test-cycle protocol to use virtual pads, not physical …
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docs(#70): confirm all scouting bearings clear, fix P2 crossing-path …
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docs(#70): pre-fill scouting table with new candidate start area
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