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@Lightfielder

Lightfielder

Tired of juggling multiple 3D tools? Lightfielder is a hybrid computer-vision IDE/DCC toolset that unifies volumetric content creation from a single workspace.

The Lightfielder Project

Multi-view workflow automation for volumetric post-production

Lightfielder (aka "LF") is an LGPL-licensed open-source hybrid computer-vision IDE and digital content creation (DCC) toolset developed by Andrew Hazelden. Designed to unify volumetric video content creation and XR post-production. The current Lightfielder public beta release cycle is aimed at a professional audience that is already working in the 3D graphics and immersive media sector.

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Am I Lightfielder?

You might be. Are you a tech artist, photographer, or filmmaker working with multi-view content in the plenoptic imaging domain? Do you frequently capture or process lightfield data? If YES, then you can easily use the colloquial term "Lightfielder" to describe your craft.

What is a Lightfield Capture of a Scene?

Lightfield recordings of a real-world or virtual scene provide a unique experience compared to traditional legacy VR/XR media types (like 360VR, 180VR, Fulldome, 3DTV, or Spatial Media).

When digitized, a lightfield based 3D scene-graph stores the captured content using a data structure that holds the individual samples of light rays. Each ray has a unique light intensity property and a light ray direction property that indicates the angle that the light beam is travelling along.

This allows the observer of a lightfield scene asset to experience free-view motion (aka 6DoF navigation) when viewing the digital environment. The observer is able to interactively re-adjust the synthetic camera properties such as aperture, exposure, colour temperature, and shutter angle to sculpt the final cinematic result. A lightfield photography/filmmaking approach can be used to display a still representation of a scene (freezing a single moment in time), or a full motion version of the scene which supports narrative storytelling goals.

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  1. Lightfielder-DaVinci-Resolve Lightfielder-DaVinci-Resolve Public

    A multi-view workflow automation toolset that streamlines the creation of volumetric experiences inside of BMD DaVinci Resolve Studio.

    Python 3

  2. VFXPedia VFXPedia Public

    VFXPedia is a central resource for visual effects artists

    CSS 1

  3. Lightfielder-for-Houdini Lightfielder-for-Houdini Public

    Lightfielder open-source XR pipeline tools for SideFX Houdini

    Python 7

  4. Swiftpedia Swiftpedia Public

    A local knowledge base for Swift 6 + Swift UI development.

    CSS 1

  5. LightfielderOperators LightfielderOperators Public

    Ops is a rust language based agentic interface to control and visualize distributed render tasks running on HPC systems. It is cross-platform compatible and works across Linux, Windows, macOS. With…

    Roff 3

  6. Domemaster-Photoshop-Actions-Pack Domemaster-Photoshop-Actions-Pack Public

    This is a collection of fulldome production related Photoshop actions

    HTML 58 9

Repositories

Showing 10 of 75 repositories
  • PlayblastXR Public

    PlayblastXR brings previz and techviz tools into the lightfield domain with hardware accelerated 6DoF volumetric image based rendering.

    Lightfielder/PlayblastXR's past year of commit activity
    1 LGPL-2.1 0 0 0 Updated Oct 11, 2026
  • .github Public

    A multi-view workflow automation toolset that streamlines the creation of volumetric experiences. This is the spirtitual successor of the Kartaverse project.

    Lightfielder/.github's past year of commit activity
    0 LGPL-2.1 0 0 0 Updated Oct 11, 2026
  • Lightfielder-DaVinci-Resolve Public

    A multi-view workflow automation toolset that streamlines the creation of volumetric experiences inside of BMD DaVinci Resolve Studio.

    Lightfielder/Lightfielder-DaVinci-Resolve's past year of commit activity
    Python 3 LGPL-2.1 0 0 1 Updated Oct 9, 2026
  • Lightfielder-for-Houdini Public

    Lightfielder open-source XR pipeline tools for SideFX Houdini

    Lightfielder/Lightfielder-for-Houdini's past year of commit activity
    Python 7 LGPL-2.1 0 0 0 Updated Oct 9, 2026
  • VFXPedia Public

    VFXPedia is a central resource for visual effects artists

    Lightfielder/VFXPedia's past year of commit activity
    CSS 1 0 0 0 Updated Oct 8, 2026
  • Swiftpedia Public

    A local knowledge base for Swift 6 + Swift UI development.

    Lightfielder/Swiftpedia's past year of commit activity
    CSS 1 0 0 0 Updated Oct 8, 2026
  • LightfielderOperators Public

    Ops is a rust language based agentic interface to control and visualize distributed render tasks running on HPC systems. It is cross-platform compatible and works across Linux, Windows, macOS. With a thin client app for iOS, VisionOS, and macOS Catalyst.

    Lightfielder/LightfielderOperators's past year of commit activity
    Roff 3 LGPL-2.1 0 0 0 Updated Oct 2, 2026
  • Lightfielder-Com Public

    The GitHub pages static website content for the Lightfielder project

    Lightfielder/Lightfielder-Com's past year of commit activity
    0 LGPL-2.1 0 0 0 Updated Oct 2, 2026
  • PBR-GS Public

    Physically Based Rendering of Gaussian Splats

    Lightfielder/PBR-GS's past year of commit activity
    2 CC0-1.0 0 0 0 Updated Oct 2, 2026
  • Scratch2Fusion Public

    This script imports Assimilate Scratch/LiveFX content into BMD Fusion Studio/Resolve Studio.

    Lightfielder/Scratch2Fusion's past year of commit activity
    Python 3 0 0 0 Updated Sep 9, 2026

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