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CCBot mod: carn - #638

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krypciak merged 2 commits into
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ccbot/0
Oct 1, 2026
Merged

krypciak merged 2 commits into
stablefrom
ccbot/0

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@krypciak krypciak commented Oct 1, 2026

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Submitted by:
fatetraitor

@github-actions github-actions Bot changed the title CCBot stable: ccbot/0 CCBot mod: carn Oct 1, 2026
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github-actions Bot commented Oct 1, 2026

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Mod info:
https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod
Carnellio SBBF Crossover v1.1.0
Adds a series of optional, challenging bosses and a playable class as a reward (replaces shock circuit). Crossover with Skill Based Boss Fights!

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github-actions Bot commented Oct 1, 2026

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Major rebalances for Carnollo, some changes for Player Draconic Combat Arts

Boss fight changes:

  • Player passive regen during fight greatly increased (~4x regen, 2x regen speed)
  • Player SP gain buffed slightly (-50% -> -30%)
  • Boss takes even more elemental damage
  • Wandering Flame indicator improved
  • Shadow Flame reworked in favor of the player
  • Mawaru nerfed heavily ( -50% damage )
  • Boss attack buffed 5%
  • Sigil Draw Time (punishment window) reduced significantly (~33% faster for standard combos, WAY faster for initials/funeral)

Player Draconic Class changes:

  • Charged shot is now "Command," which fires a weak charged projectile that triggers Mawaru -> Redirect on hit targets.
  • Melee finisher is now "Summon" if one doesn't exist already, otherwise it is "Retrieval" which grabs enemies between you and your summon for your normal finisher, then dismisses your summon
  • T2 Dash Art "Shadowing Flame" -> "Shadowing Revolver" gives it some movement, better single target damage, and dash iframes.
  • T3 Near 11 SP combo buffed to be machine gun over normal bullet.

= Dungeon keys work properly now lol

  • Dragon Bullet nerfed heavily in favor of dynamic combat ( from 2x damage over normal balls to 1.14x)
  • Redirect limit nerfed (10 -> 5)

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krypciak merged commit 9b41673 into stable Oct 1, 2026
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krypciak deleted the ccbot/0 branch October 1, 2026 05:17
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